Virtual World a Better Place to Be?

The Virtual Worlds Conference hosted The Marketing in the Virtual World panel, moderated by Kellie Parker of PC World Magazine.

According to Shankar Gupta, (Beyond Second Life, Gaming Insider, 3/30/07)
. . . every major media company could do relatively easily: taking the settings of their popular properties and turning them into virtual worlds. Every viewer with a touch of fandom has imagined themselves as part of the world they enjoy so much . . .

Virtual worlds are complete with hackers and graffiti artists, too. I guess we will have to wait for the next life for a perfect world.